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Showing posts with label Casting. Show all posts
Showing posts with label Casting. Show all posts

Casting

Thursday, August 20, 2009

Casting is the conversion of one type to another type. Typically, casting is used to convert an object reference to either a subtype (for example, casting an Animal reference to a Horse), but casting can also be used on primitive types to convert a larger type to a smaller type, such as from a long to an int.

example:
int i = 5;
short s = (short)i;

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We create a superclass called Shape, with a number of subclasses (e.g.
Circle, Square, Triangle, etc).
These classes can be treated as types; you can create instances and store their references in variables, e.g.:
Shape shape = new Shape();
Circle circle = new Circle();
However, that's not the end of the story when you use inheritance. You could also do something like this:
Shape shape = new Circle();



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